Design of a Household Concept Motivating Sustainable Consumption Behavior (Computer Project)

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In common households today the awareness of the electricity, water and waste consumption are rather low. This generates a behavior that conflicts with the existing goals of sustainable living.

Together with Stockholm City and other companies The Interactive Institute is working with a project called Stockholm Royal Seaport, where the goal is to implement a solution for how smart grids and visualizations in the household could motivate a change of this behavior.

This study examines how to do this using an in-home display and ambient interfaces in an apartment. In order to motivate the users the goal was to create a dynamic and exploring solution, that would not cause them to loose interest.

The result was an in-home display interface based on dynamic home screens, social comparison and achievements, and a couple of ambient interfaces located in the household. A presentation video was made in order to visualize the coherent solution.
Source: Umeå University
Author: Jonsson, Fredrik | Bylund, Lisa

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